About

SUMMARY

Award-winning digital artist with 15+ years of experience creating photo real and stylized assets for feature films, television, games, and commercials. Specialized in surfacing, texture painting, look development, matte painting, lighting, and Unreal Engine environments. Led multinational teams, developing surfacing pipelines, and collaborating closely with art direction and production.

CORE SKILLS

Surfacing • Texture Painting • Look Development • Environment Art • Unreal Engine • Lighting • Matte Painting • Photogrammetry • Shader Development • Material Creation • UV Layout • Pipeline Development • Stylized & Photoreal Workflows • Team Leadership

SOFTWARE

Mari • Substance Painter • Substance Designer • Unreal Engine • Houdini • Maya • Blender • ZBrush • Mudbox • Photoshop • Arnold • Renderman • V-Ray • Gaea • Nuke • Metashape (Photogrammetry)

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